Francesc Obrador - Software Developer

Hey, I'm Francesc

Full-stack developer specializing in Web development. Former game programmer at Breach Studios, now focused on bringing technical rigor and performance-driven mindset to architecting scalable web applications and high-impact digital experiences.

Professional Experience

  1. Game Developer

    The Breach Studios

    Full-time
    Remote
    • Core logic and systems development in high-performance client-server architectures using C# and Unit Testing.

    • Version control supervision and code quality assurance through thorough GitHub reviews.

    • Specialized technical documentation and efficient coordination in cross-functional teams using Scrum and Kanban.

    C++
    Unreal Engine
    C#
    Unity
  2. Web Developer

    NTT Data

    Full-time
    Remote
    • Optimization and evolutionary maintenance of robust web ecosystems based on ASP.NET MVC, ensuring high availability and scalability.

    • Proactive resolution of critical technical incidents and continuous performance improvement in production environments.

    • Strategic collaboration in agile teams under Scrum methodology, managing the full software development lifecycle.

    C#
    ASP.NET
    .NET
    SQL Server
    JavaScript
    Bootstrap

Projects & Contributions

Filter by tech:
Project ST project screenshot
Project ST
Unreal Engine
C++

Developed network-centric gameplay features and implemented unit tests, ensuring stability and immersive multiplayer experiences.

The Harvest project screenshot
The Harvest
Unreal Engine
C++

UI re-engineering for The Harvest, translating complex Figma designs into in-engine technical implementation. Developed modular and componentized systems that drastically optimized workflows and iteration between Tech Art and Programming departments.

UEFN Maps project screenshot
UEFN Maps
Unreal Engine

Leading the development of high-impact experiences in the Fortnite (UEFN) ecosystem with Verse. Milestone: Achieved over 950,000 play minutes, ranking in the Global Top 2% by playtime and Top 20% of global creators according to Epic Games.

MovyFlick project screenshot
MovyFlick
React
TypeScript
Redux
Tailwind
Firebase

A web application for creating and managing personalized movie lists. Focused on delivering a smooth and intuitive user experience.

Treasure Keeper project screenshot
Treasure Keeper
Unity
C#

An idle clicker game developed and published on Google Play Store. Designed with engaging mechanics and incremental progression to keep players hooked.

About Me

Francesc Obrador

Full-Stack Developer

Full-Stack Developer with 3+ years of experience solving complex challenges in high-performance environments. My background in game development has equipped me with an efficiency-oriented and detail-driven mindset, which I apply today to crafting robust web solutions with <strong>.NET and React</strong>.

Key Highlights

  • Created Fortnite Creative experiences with 950K+ play minutes.
  • Developed academic management systems with ASP.NET Core + React.
  • Collaborated in Agile teams to deliver 5+ applications.

Technical Toolkit

Game Development

Unreal Engine
Unity
C#
C++

Frontend & Web

JavaScript
TypeScript
HTML
CSS
Tailwind
React
Vue
Angular

Backend & Cloud

Node.js
NestJS
.NET
ASP.NET
Java
Spring
PostgreSQL
MySQL
MongoDB

Tools & DevOps

Git
Docker
AWS
Azure
Postman
Jest